YOLO-Auto SlopJam

Three days. Any stack. Maximum slop. Best AI game wins.

This event has ended. The original rules, model requirements, and submission format are preserved below for reference.

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YOLO-Auto SlopJam poster

July 3–5, 2026

4th of July weekend · 72-hour build window

Slop AI Game

Cursed, chaotic, janky, surreal, or completely unhinged.

Yolo-Auto

OpenAI-compatible API access was provided during the event.

Overview

YOLO-Auto SlopJam was a 3-day game dev contest where builders used the Yolo-Auto free tier to create absurd, broken, hilarious AI-generated games.

The sloppier, weirder, and more obviously AI-vibe-coded the game, the better. Contestants could use any programming language, game engine, framework, or stack. The game had to be playable enough for a 1-minute gameplay video or montage.

Sponsor

Sponsored by YOLO-Auto, an OpenAI-compatible LLM inference platform running Yolo-Auto-hosted models.

For SlopJam, Yolo-Auto opened expanded free-tier access to participants.

Free-tier event access

500 free requests/day

Each free-tier participant received 500 requests per day during the event window. No card was required.

Contest theme: Slop AI Game

Make a game that feels like it was built at 3 AM by an overconfident AI agent with zero taste and unlimited confidence.

  • A dating sim where every character forgets who they are
  • A roguelike where the enemies negotiate employment contracts
  • A Flappy Bird clone with tax law
  • A horror game where the monster is an LLM hallucination
  • A cooking simulator that only makes database errors
  • A shooter where every weapon has a useless backstory
  • A game with UI so bad it becomes art
  • Anything funny, cursed, broken, janky, surreal, or unhinged

Timeline

  • Contest length: 3 days
  • Build window: 72 hours across July 3–5, 2026
  • Submission deadline: end of the 72-hour build window
  • Winners announced: after judging is complete

Who can enter

  • Anyone with a Yolo-Auto account can enter.
  • Solo builders and small teams are welcome.
  • Each person or team may submit one game.

Tools and technology

Contestants may use any language, engine, framework, assets they have the right to use, Yolo-Auto free tier, and other tools, editors, or coding assistants.

Main-model rule: the primary AI model for the build had to be served through Yolo-Auto. Other tools were allowed, but the main model powering the vibe-coding workflow had to use Yolo-Auto.

Archived submission requirements

  1. Game title
  2. Short description
  3. 1-minute gameplay video or montage
  4. Tech stack used
  5. Optional playable build, GitHub repo, itch.io page, or demo link

Submissions are closed. Entries were accepted through the Yolo-Auto Discord during the event window.

The original entry format and submission terms are preserved here for reference.

Prizes

  1. 1st place: 6 months of YOLO-Auto free
  2. 2nd place: 3 months of YOLO-Auto free
  3. 3rd place: 1 month of YOLO-Auto free

Prizes are service credits only. No cash value, cash redemption, transfer, resale, or substitution except at Yolo-Auto's discretion or where required by law.

Judging criteria

1. Slop factor

How cursed, chaotic, janky, hilarious, or obviously AI-vibe-coded is it?

2. Creativity

Is the idea weird, funny, original, or unexpectedly great?

3. Playability

Does it run enough to show the concept?

4. Entertainment value

Is the 1-minute video fun to watch?

5. AI / YOLO-Auto energy

Does the game feel like it came from maximum AI chaos?

Rules

  • The game must be created during the 3-day contest window.
  • Any language, engine, or stack is allowed.
  • You must use Yolo-Auto as the main model provider.
  • The submission must include a 1-minute gameplay video or montage.
  • Assets must be legal to use.
  • No malware, spyware, crypto miners, or intentionally harmful software.
  • No hateful, sexually explicit, or illegal content.
  • No harmful or misleading impersonation of real people.
  • Judges may disqualify submissions that violate the rules or the spirit of the contest.

Submission rights and disclaimers

  • Marketing use: by submitting your gameplay video, montage, links, screenshots, game title, creator/team name, description, social posts, build, repo, or other entry materials, you grant Yolo-Auto a worldwide, non-exclusive, royalty-free, perpetual, irrevocable license to host, reproduce, display, publish, edit, excerpt, crop, resize, transcode, distribute, publicly perform, and otherwise use those materials for contest administration, judging, winner announcements, recap posts, social media, newsletters, ads, website content, and other marketing or promotional materials, without additional approval, notice, or compensation.
  • You keep ownership: you retain ownership of your game and original materials, but you give Yolo-Auto the rights above so we can promote the contest and the submissions.
  • Rights clearance: you represent that you have all rights, licenses, permissions, and releases needed for your submission, including assets, music, trademarks, third-party content, and the name, likeness, voice, or handle of anyone shown or heard in the video.
  • No confidential submissions: do not submit anything private, secret, proprietary, or sensitive. Submitted materials may be shown publicly.
  • No cash redemption: prizes are Yolo-Auto service access only, have no cash value, and cannot be redeemed for cash, transferred, resold, exchanged, or substituted except at Yolo-Auto's discretion or where required by law.
  • Judging and eligibility: judging decisions are final. Yolo-Auto may interpret the rules, verify eligibility, reject entries, disqualify participants, withhold or revoke prizes, or remove materials for fraud, abuse, rights issues, harmful content, terms violations, or conduct inconsistent with the spirit of the contest.
  • Operational disclaimer: free-tier capacity, request limits, model access, uptime, latency, throughput, and judging timelines are best-effort and may change for security, abuse prevention, legal, billing, hardware, or operational reasons. Yolo-Auto is not responsible for outages, lost work, corrupted files, failed uploads, third-party platform issues, taxes, costs, or tool behavior.
  • Agreement: submitting the required gameplay video or montage through Discord is your contest entry and means you have read and agree to these disclaimers, the contest rules, the Terms of Service, and the Privacy Policy.

Important notes

This contest is about building fast, having fun, and embracing the mess. You are not expected to make a polished game. You are expected to make something ridiculous.

Bad UI is allowed. Broken mechanics are allowed. Unhinged AI dialogue is encouraged. A game that barely works but makes everyone laugh has a real shot at winning.

Suggested submission format

Game Title:
Creator / Team Name:
Description:
Tech Stack:
Gameplay Video Link:
Optional Playable Link:
Optional Repo Link:

YOLO-Auto SlopJam ran July 3–5, 2026.

Registration and submissions are closed. Join the community for future events and product updates.

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